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621. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Ferox: Battlecruiser skill bonuses: 5% bonus to all Shield Resistances 10% bonus to Medium Hybrid Turret optimal range Fixed Bonus: Can fit Warfare Link modules Slot layout: 8 H (+1), 5 M, 4 L, 7 turrets (+1) Fittings: 1250 PWG (+175), 510 CPU (+3...
- by Jonas Sukarala - at 2013.01.28 14:21:00
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622. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Drake: Battlecruiser skill bonuses: 10% bonus to heavy and heavy assault missile kinetic damage Fixed Bonus: Can fit Warfare Link modules Slot layout: 7 H (-1), 5 M, 5 L , 6 Launchers (-1) Fittings: 800 PWG (-50), 500 CPU (-25) Defense (shields / ...
- by Jonas Sukarala - at 2013.01.28 14:12:00
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623. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Crazy KSK wrote: on sisi I just lost to this drake Quote: [Drake, New Setup 2] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II Experimental 10MN Microwarpdrive I Large F-S9 Regolith S...
- by Jonas Sukarala - at 2013.01.28 13:59:00
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624. Removal of passive resist bonus on shield/armour hardeners - in Ships and Modules [original thread]
so will there be any passive omni shield resis mods being introduced?
- by Jonas Sukarala - at 2013.01.28 13:49:00
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625. Bubbles - in Player Features and Ideas Discussion [original thread]
i think we need to move away from speed hampering modules in general webs are already too strong and the web bonused ships are far too OP...... This module would make any movement and small gang combat even harder we need to move away from anythin...
- by Jonas Sukarala - at 2013.01.27 14:09:00
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626. Increase number of rig slots on T2 ships - in Player Features and Ideas Discussion [original thread]
the problem is T2 rigs are too expensive on the whole so people will fit T1 as usually you can only fit 2 T2 rigs as calibration allows so this must have been the original reason.
- by Jonas Sukarala - at 2013.01.26 20:21:00
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627. Sticky:[Retribution 1.1] Black Ops Little Things - in Player Features and Ideas Discussion [original thread]
@ CCP Fozzie here's a question have you thought about limiting jump brides to only Black ops? And only covert ships could jump through a covert portal? with a limited mass allowance? The idea being only black ops could setup a hotdrop with limite...
- by Jonas Sukarala - at 2013.01.26 15:18:00
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628. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
@ CCP Fozzie how about increasing the base rep amount on all armour reps including the the AAR?
- by Jonas Sukarala - at 2013.01.26 13:59:00
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629. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
Also wondering if the warfare links and all armour rigs will actually affect the MAAR as they don't all work with ASB's last time i checked on eve hq
- by Jonas Sukarala - at 2013.01.26 12:57:00
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630. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
wallenbergaren wrote: CCP Fozzie wrote: Both signature and speed play major roles in the tracking formula, but the ability for the faster ship to dictate range, control the engagement and manipulate transversal more effectively make speed th...
- by Jonas Sukarala - at 2013.01.26 12:52:00
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631. T3 logi and their crap range. - in Player Features and Ideas Discussion [original thread]
i expect they will boost the range considering how much they overbuffed the t1 cruisers .... i'm of the opinion logi ships should be nerfed across the board they have too much range.
- by Jonas Sukarala - at 2013.01.25 17:14:00
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632. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Roime wrote: Starts to sound like you are one of those who can't create content for themselves or others in a sandbox :( No, skill ladder does not force you to train for bigger ships. If you want to, yes go ahead. Anyway, these rebalance pas...
- by Jonas Sukarala - at 2013.01.25 16:49:00
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633. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
mmm... anyone else concerned that the cyclone and harbinger have the same drone bandwidth as the brutix? especially as the barbinger gets extra drone-bay space fozzie tried a similar stunt with the bellicose until people protested.
- by Jonas Sukarala - at 2013.01.25 16:25:00
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634. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
@CCP Fozzie the myrmidon still has a full rack of guns tut tut... Also why does the prophecy have such excessive tank wasn't that supposed to be part of the nerf to bc's also drake still has better base hp why?
- by Jonas Sukarala - at 2013.01.24 16:28:00
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635. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
this is sad for the ferox it will still be in the shadow of the superior brawler drake EVEN though the drake isn't a natural brawler considering the range of missiles the ROF bonus makes much more sense than the sh resist. Myrmidon is also a bit ...
- by Jonas Sukarala - at 2013.01.24 14:47:00
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636. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: [quote=elitatwo][quote=CCP Fozzie]A few updates: We're switching the AAR to use nanite repair paste instead of cap boosters. What we're looking at now is for them to hold 8 reps worth of paste, with the smalls eating 1 per cy...
- by Jonas Sukarala - at 2013.01.24 14:29:00
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637. Sticky:[Retribution 1.1] Black Ops Little Things - in Player Features and Ideas Discussion [original thread]
would be better if they removed bridging from everything but the blops that way its a useful ship and actually black ops/covert
- by Jonas Sukarala - at 2013.01.19 23:40:00
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638. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Omnathious Deninard wrote: CCP Fozzie wrote: I'm Down wrote: CCP Fozzie wrote: Hey everyone. I'm working on the next version of the BC changes now, but in the meantime two quick things to update. Since we've announced it in CCP Seagu...
- by Jonas Sukarala - at 2013.01.16 21:21:00
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639. Sticky:Dev blog: EVE Online development in 2013 and beyond - in EVE Information Portal [original thread]
CCP Fozzie wrote: Jonas Sukarala wrote: sounds good any idea how many ships will have been rebalanced by the summer Alliance tournament? We'll have that in place by the time we write the rules, but we're still a fair ways from that point ...
- by Jonas Sukarala - at 2013.01.16 13:54:00
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640. Sticky:Dev blog: EVE Online development in 2013 and beyond - in EVE Information Portal [original thread]
sounds good any idea how many ships will have been rebalanced by the summer Alliance tournament?
- by Jonas Sukarala - at 2013.01.16 13:42:00
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